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Tag: flashlite 3

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If you’re a mobile developer, you may have noticed that more devices these days are supporting Adobe Flash Lite. According to the latest figures, approximately 300 million devices in the market support some form of the Flash Lite specification. Bruce from blogs.sun.com wrote very interesting direct comparison between the world 2 most widely deployed mobile platforms. His conclusion is that J2ME is better at backend functions that require device access(file I,O/Bluetooth/SMS etc), whereas Flash is clear winner in video and vector graphics. His recommendation is to use Flash as front and while using J2ME in the backend.

I’ll compare the latest and greatest specifications for both platforms in the following categories:

Graphics
Multimedia
Local Device Accessibility
Security
Network Connectivity
Miscellaneous

Our first category for comparison is graphics. As you can see in the table below, the Flash Lite 3 platform supports all the standard rasterized graphic formats and supports FLA (Flash format) and SVG formats for vector graphics. In my opinion, FLA is a superior vector graphics format compared to SVG, and the tools required to create sophisticated applications are easier (and more widely available) to use for FLA compared to SVG. So, the Flash Lite 3 platform is a worthy competitor in the graphics department for mobile applications, and it is easy to see why many Flash Lite applications are games. One downside, however, is that Flash Lite 3 has no support for 3D graphics.

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more on » Java ME and Adobe Flash Lite which is better