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Flashlite Requirement For Blizzard Job Ad

World of Warcraft(WoW) will stomp the mobile, based on rumors and job ads that blizzard had put on Blizzard site. They are searching for a lead mobile software engineer, an associate software engineer , and a mobile software engineer on the mobile team. In the ad says “ Blizzard Entertainment is looking for an individual to lead a mobile development programming team. The ideal applicant will possess outstanding communication and coordination skills and be capable of leading a group of programmers in bringing Blizzard-IP-related functions to the mobile space. The candidate would be experienced with web-related technologies, MIDP and CLDC development on the J2ME platform, WAP, and WML. Blizzard offers a fun, creative and technically challenging environment with excellent compensation and a full range of benefits.”

Additional requirement is that they must have the understanding of BREW, WAP, SMS, MMS, J2EE, Symbian and FlashLite experience. You will be a full-timer in Irvine, California. This will be a (BOOM!!) for the mobile entertainment world and also the WoW fans out there. The spin-off application that will enhance the game foundation, rather than to shoehorn it into a mobile version.

more on » Flashlite Requirement For Blizzard Job Ad

The fact that Adobe has only delivered fair to poor Flash support for any platform outside of Windows is also a significant problem. While the company likes to rattle off the number of devices and operating systems that “support Flash,” it hides the fact that few of those actually support the latest Flash 9, with many stuck at support for Flash 5, 6, or 7.

Mobile devices typically run Flash Lite, which targets a minimal subset of Flash interactivity; the existing Flash Lite 2.0 is based upon the 2003 Flash 7 runtime. The recently announced Flash Lite 3.0 will be the first version that can play Flash video, the primary attraction of Flash on the web.

Flash Lite does not run on the iPhone. At Apple’s recent shareholder meeting, Steve Jobs noted that the Lite version of Flash “is not capable of being used with the web,” meaning it can’t play back content developed for the desktop web browsers, while the full desktop runtime “performs too slow to be useful” on the iPhone.

While Adobe has bundled Flash Lite players for devices running Symbian, Sun’s Java ME, Qualcom’s BREW, and Microsoft’s Windows Mobile, it also competes against those platforms for native development attention. It should come as no surprise that once those companies discover this, they will likely react the same way Microsoft did on the Windows desktop. Certainly, once Microsoft can deliver its own mobile version of Silverlight, it will attempt to displace Flash Lite. That’s apparently not too far away; the company recently demonstrated a beta of Silverlight 2 running on Nokia’s Symbian S60 and Windows Mobile devices.

[www.appleinsider.com] By Prince McLean

more on » A Shot in the Dark with Flash Lite

Flash Player for Mobile Devices Delivers High-Impact Video and Dynamic Web Content

ADOBE MAX 2007, CHICAGO - October 1, 2007 — Adobe Systems Incorporated (Nasdaq: ADBE) today announced the availability of Adobe® Flash® Lite™ 3 software, which now supports Adobe Flash Player compatible video and enables the delivery of dynamic Web content on mobile devices. Flash Lite 3 allows mobile device manufacturers, operators and content providers to differentiate their offerings by giving users the ability to watch Flash Player compatible video, the world’s most popular video format, and browse Flash enabled Web sites when integrated with a mobile Web browser. Both NTT DoCoMo and Nokia committed to deliver Flash Lite 3 enabled devices in upcoming releases of handsets. With over 300 Million Flash enabled mobile devices and handsets shipped so far, Adobe expects more than one billion Flash enabled devices to be available by 2010.

Flash Lite 3 more closely replicates the desktop experience delivered by Adobe Flash Player. This gives mobile users the freedom to access content whenever and wherever they want, while efficient resource management capabilities significantly improve and optimize performance for mobile devices. With Flash Lite 3, developers worldwide are able to create more engaging applications, interfaces and mobile assets that integrate video, as well as develop innovative and dynamic mobile assets such as wallpapers, screensavers or casual games.

more on » Adobe Launches Flash Lite 3